The Taken King featured four types of PlayStation-exclusive content: Jade Rabbit, an exotic scout rifle Echo Chamber, a Vex strike a set of armor for each of the game’s three classes and a Crucible map called Sector 618. Players on Microsoft consoles were at last able to try the exotic hand cannon Hawkmoon and Crucible maps like Timekeeper. When The Taken King launched in September 2015 to kick off Year Two of Destiny, all of the PlayStation-only content from the game’s first year - a period that included the base game plus December 2014’s The Dark Below and May 2015’s House of Wolves expansions - finally came to Xbox. Until now, the window of exclusivity was as long as one year. The content includes items like powerful exotic-level weapons lengthy cooperative missions called strikes entire quest lines maps for Crucible, the game’s competitive multiplayer component vehicles such as Sparrows, a Guardian’s personal hovercraft and unique sets of armor. Thanks to a marketing deal between Sony and Destiny publisher Activision, the game and all of its expansions have featured content that is available only on PlayStation, not Xbox. The expansion offers its own PlayStation 4 exclusives those items won’t be released on Xbox One until "at least Fall 2017." But Rise of Iron also extends the exclusivity window to that point for the PlayStation exclusives in the previous expansion, Destiny: The Taken King. However, that is changing with Destiny: Rise of Iron. Destiny’s PlayStation-exclusive content has typically been released on Xbox platforms one year after it debuted on Sony’s consoles.
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